| Class and Description |
|---|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| Arrangement
Represents an arrangement.
|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| Arrangement
Represents an arrangement.
|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| Harmony
Represents a harmony.
|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| Harmony
Represents a harmony.
|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| ActivityVector
Represents a bit vector specifying for each tick whether a voice should be active or not.
|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| ActivityVector
Represents a bit vector specifying for each tick whether a voice should be active or not.
|
| LFOSequence
Represents an LFO sequence, which defines a raw LFO value (between 0 and 1) per tick.
|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| Pattern
Represents a pattern, which is like a repeatable Sequence, but is immutable and allows particular notes (or offsets) as well as wildcards used for
special purposes.
|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| Pattern
Represents a pattern, which is like a repeatable Sequence, but is immutable and allows particular notes (or offsets) as well as wildcards used for
special purposes.
|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| ActivityVector
Represents a bit vector specifying for each tick whether a voice should be active or not.
|
| SongContext
Defines the context of a song.
|
| Track
Represents a track.
|
| Class and Description |
|---|
| ActivityVector
Represents a bit vector specifying for each tick whether a voice should be active or not.
|
| Pattern
Represents a pattern, which is like a repeatable Sequence, but is immutable and allows particular notes (or offsets) as well as wildcards used for
special purposes.
|
| SongContext
Defines the context of a song.
|
| Track
Represents a track.
|
| Class and Description |
|---|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| ActivityMatrix
Container for ActivityVectors.
|
| ActivityVector
Represents a bit vector specifying for each tick whether a voice should be active or not.
|
| Arrangement
Represents an arrangement.
|
| Arrangement.ArrangementEntry
Immutable container for an arrangement entry.
|
| Chord
Defines a chord.
|
| Chord.InversionType
The chord inversion type.
|
| Harmony
Represents a harmony.
|
| LFOSequence
Represents an LFO sequence, which defines a raw LFO value (between 0 and 1) per tick.
|
| Pattern
Represents a pattern, which is like a repeatable Sequence, but is immutable and allows particular notes (or offsets) as well as wildcards used for
special purposes.
|
| Pattern.PatternEntry
Represents a pattern entry.
|
| Sequence
Represents a sequence, i.e., the notes and pauses of a single voice.
|
| Sequence.SequenceEntry
A container for a sequence entry.
|
| SongContext
Defines the context of a song.
|
| Structure
Defines the immutable logical structure of a song.
|
| Track
Represents a track.
|
| Track.TrackType
The possible track types.
|
| Class and Description |
|---|
| SongContext
Defines the context of a song.
|
| Class and Description |
|---|
| ActivityVector
Represents a bit vector specifying for each tick whether a voice should be active or not.
|
| Chord
Defines a chord.
|
| SongContext
Defines the context of a song.
|